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VRM - humanoid 3d avatar format for VR
  •  UniVRMのインストール(ja)
  • UniVRM installation

    Unity Version

    UniVRM supports Unity5.6 and later versions.

    Installation

    Download the latest unitypackage (UniVRM-0.XX) from UniVRM/releases and import it into the current project (Assets -> Import Package -> Custom Package). The imported files will be in the folderAssets/VRM. It is recommended to delete existing VRM folder included VRM in advance before package import. The sample for loading and viewing VRM file at runtime is also provided (download UniVRM-RuntimeLoaderSample-0.XX).

    package_import
    Import UniVRM package

    Stop AssetPostProcessor

    The importer of UniVRM is implemented withAssetPostprocessor. There may be cases where AssetPostProcessor is inconvenient when including UniVRM in Unity project. We have added a symbol to invalidate this (from v0.39).

    SetVRM_STOP_ASSETPOSTPROCESSORinEdit - ProjectSettings - Player—>Other Settings - Scripting Define Symbols.

    Stop AssetPostProcessor

    Shader option

    The shaders provided in UniVRM

    Shader preloading setting

    There is no need to move shader into Resources folder (VRM/Resources) since v0.36.

    Please set up project as follows:

    Editor - Project Settings - Graphics - Shader preloading
    VRM - humanoid 3d avatar format for VR