gltf VRM extension
Mon, Apr 16, 2018Contributors
- dwango
Status
Draft
Dependencies
Written against the glTF 2.0 spec.
Overview
This extension defines Humanoid model for VR.
- human bone definitions
- standard morphs
- secondary animation annotations
- mesh visibilities for first person view
glTF Schema Updates
This extension adds:
JSON Schema
TODO: Links to the JSON schema for the new extension properties.
Known Implementations
- TODO: List of known implementations, with links to each if available.
Resources
- TODO: Resources, if any.